2014年9月21日星期日

Blood DKs get outbreak. Fully talented

Blood DKs get outbreak. Fully talented, that means 32 seconds of debuff uptime. They are then required to use IT & PS to put up debuffs (or are forced to get the debuffs from another source). To use IT or PS means losing a rune that could have gone to DS. It also means a longer amount of downtime before the next DS. This means the DK must chose between losing all DS healing and mastery mitigation for a rune cycle while they apply debuffs. At the same time, the 32 seconds means the DK has .5 seconds of overlap or they have debuff downtime.

What is being done to bring DK debuffs best wow gold inline with other tanks?

EDIT: Math and wording by Dosvidanya to help me make it more politically correct ;)

2014年9月18日星期四

learning anything besides press damage button x

As no doubt many people have already said, the main problem I see at the moment with leveling is how little it teaches you of how to actually play. Besides that one quest at level 6 or something which makes you use a whole 1 ability of whatever class you are, there's literally nothing. It's just too easy to faceroll your way to 80-85 without learning anything besides press damage button x, and y if you're fortunate.

While I don't believe dungeons/quests while leveling should be unnecessarily tedious/difficult/annoying, I cheap Wow Gold eu still think something desperately needs to be done to 'train' newer players how to play in some way.

For example, I was in Lost City today on my mage.. 130k hp paladin tank, didn't use HotR a single time on trash until the 5th pull, after I'd told him about 100x to kindly use it. Naturally, aggro was utterly woeful, and he was getting insulted left right and center by all members of the party bar me - I spent most of the run attempting to get them to give him a break.

What I'm trying to say is that I hardly blame him. Not everyone picks things up in a flash. Being (not forced) but... prodded towards having to learn to play to a slightly higher level would benefit all, in my opinion..

2014年9月15日星期一

Frost does comparable DPS today

This is one of those interesting phenomena you observe when you do game design. According to our testing, Frost does comparable DPS today, and remains competitive in Heroic Firelands gear. Yet, Frost is much less popular than Fire or Arcane in the current raiding environment. Some of that could be tradition. Some of that could be that the DPS is close enough that players pick whichever mage rotation they enjoy the most. It’s also possible that some aspect of our testing doesn’t catch some factor that ends up suppressing Frost damage in the “real world” compared to cheap wow gold our internal servers. That certainly happens sometimes.

It’s hard to just look at logs and get an accurate picture of the mage DPS situation. When the best mages in the world are playing Fire and Arcane, it’s natural to expect that there are a lot of huge DPS averages for Fire and Arcane mages. That might not mean that Frost damage is low, only that the best players aren’t playing Frost. We see this sort of thing over and over again. As we mentioned recently, you can see Unholy DPS drop in 4.1 not because Unholy’s DPS was nerfed, but because so many good DKs switched from Unholy to Frost. While it’s ideal that all DPS specs are viable in all aspects of the game, and that remains our goal, it’s a lofty goal. Frost remains the mage spec of choice in PvP, which is a better situation than if it were just a dead spec.

2014年9月11日星期四

the fights are super healing intensive

firelands is indeed quite difficult. mostly because the fights are super healing intensive.

the unfortunate part is that the fights are so healing dependent that if you have all-star healers you can clear out the content with sub-par DPS.

the flipside of that is, if you have subpar healers but all-star dps, you won't down the content because your healers can't keep up.

It's worse in 25man, because the fights aren't really tuned properly. there's tonnes of 10man guilds on my server that are 6/7 normal mode, mainly? 10man is a lot easier than 25man. a good example was using tier11 as a comparison.

our 25man guild was 7/12 heroic, but euwowgold.com the same 10man was only 4/12 heroic. no roster changes between tiers, the difficulty of the raids changed though.

now our guild is 3/7 25man and the same 10man guild is 6/7 10man.

this in itself causes great disparity, because now not only do 10mans get the same gear that you can get in a 25man, they also come by it(MUCH) easier. in 10man you can just flat out ignore mechanics and still down content, in 25man if you even ignore one simple thing you get screwed.

I'll use bethtilac as an example, in 10man it doesn't matter if the drones get healed by spiderlings because they die a lot faster. it doesn't matter if bethtilac eats spiderlings during the transition because she doesn't do enough damage to kill your raid even if she gets all the way to 100% you can still burn through her with relative ease.

not exactly fair. firelands in general to me is a joke, it's hilariously overtuned in 25, and yeah you probably do require good heroic gear. our raid dps is close to 20k and we have 6 pretty decent healers and 2 very solid tanks. but baeleroc will not die, there's just too much damage going out. if you're paragon it's easy, but if you're run of the mill average guild? have fun.

2014年9月9日星期二

you obviously have the technology to renovate models

this has annoyed me for a while-euwowgold.com and with firelands out now i cant keep quiet anymore- blizzard, how dare you- you give thrall a model that is standing up right but keep other orcs slumped over? what the heck? i want my orcs to stand tall, and proud! if you can give thrall a tall-standing model than i want my orc characters to be proud of who they are too!

at least that would be nice since we are paying you for this game each month- and you obviously have the technology to renovate models.

2014年9月4日星期四

World of Warcraft: Curse of the Worgen

Blizzard Entertainment and DC Comics are proud to announce the availability of the hardcover collection of the hit comic series: World of Warcraft: Curse of the Worgen!

The once-mighty kingdom of Gilneas now finds itself under siege from outside and within. While Forsaken armies amass along its great wall, a rash of brutal murders within the capital hints at euwowgold an even more sinister threat hidden amongst the populace.

Enter Halford Ramsey, famed investigator to the king, who will stop at nothing to catch the elusive killer. Unraveling the clues, Halford soon finds himself preyed upon by the true menace behind the killings: worgen, cursed wolf-men spoken of only in legend, and the mysterious "Wolf Cult" that worships them. Ramsey is quickly drawn into a 10,000-year-old epic of love, tragedy, and betrayal set amid the ancient night elves' war against the demonic Burning Legion. Now infected by the curse of the worgen, Halford must contain the beast seething within him and put an end once and for all to the diabolical plot that threatens to ruin Gilneas.

Look for the hardcover collection of World of Warcraft: Curse of the Worgen at local and online comic book retailers!

2014年9月2日星期二

push individual opinions about game balance or design

Stick to the rules. All posts should abide by the forum code of conduct and these War College forum thread guidelines. Feel free to disagree with each other, but please do so respectfully. When you express opposing opinions, focus on the idea, not its author, their rating, or perceived skill level.
Be constructive. The purpose of this thread is to share effective tactics and strategies; to adapt, overcome and become a better player based on current conditions. Claiming that a class,wow gold guide comp or strategy is overpowered isn’t conducive to learning better play and tends to just derail the discussion.
No soapboxes, please. This thread is for the community to discuss strategies and tactics amongst themselves, not to push individual opinions about game balance or design.
Please limit conjecture. Theorycrafting definitely has its place, but it’s best to keep the discussion focused, on-topic and practical.
Important: Please provide explanations and be prepared to provide evidence. These threads exist to elevate the level of strategic discussion on the forums. When appropriate, please provide examples illustrating tactics or techniques you believe to be effective. When using videos please post time stamps to help direct people to the specific points in the action to which you’re referring.
Ask questions! These threads aren’t just for experienced players, but also players who are learning the ropes or want to improve their skills. On the same token, don’t attack other players for asking questions.